I’m interested in modeling something like this robot by Dave Wilson:
http://www.newtek.com/products/lightwave/lw-gallery/displayimage.php?album=12&pos=1
It’s a beautiful combination of organic flowing shapes and hard surface mechanical machine modeling. The portfolio http://www.3dluvr.com/davewilson/ shows many of the techniques he used for this; there are lots of extrudes, copies, scales, and and revolves of separate parts for the mechanical complexity.
I’ve used Wings a little bit; it seems perfect for doing faces/organic models. Has anyone tried doing something mechanical like this in it? I don’t think the typical tools for mech modeling (extrude, revolve, part copy, boolean) are part of the Wings toolset, but I could be wrong. I’m sure it’s possible; I’m just curious if it is a good fit and whether people have tutorials/guidelines/examples for this type of thing.
Thanks,
Eliot
