I downloaded 3D Dave’s LW skellie for Motion Builder. THANKS to all who worked on this. It’s going to save some much needed TIME.
I have a question about setting up weight maps for this rig _
Arms and legs have 2 bones each per segment (upper arm, for instance has 2 bones. ) I am assuming that 1 is for IK and 1 for FK in MB. I am also assuming that weight maps should be assigned to the bone named after the segment (RightArm), and that the second bone (RightArmRoll) will drive the main bone. Am I off here? I would like to confirm this before embarking on on point assignment duty.
Second, I know that after bringing my character back into LW I can access the F_Curves to tweak any motions I desire before rendering. My question is — does the rig function? I assume not.
Thanks in advance.