Hello guys. I have a problem with Arnold for Maya 2016. I did a color slot animation, in the “Ai Standard Surface” shader, from yellow to green in the range of 100 frames. The animation curves are linear, but in the Batch Render there are always some intermediate random frames with black color. At render current frame is perfect, only in the Batch Render does the problem of turning black. Does anyone know anything about this?
Tks a lot!
Maya2016 Arnold Issue
QUORTON
#1