I have tried googling the problem but to no avail. I have a scene with 7 renderlayers plus the defaultRenderLayer. All assets in the scene are referenced and the renderlayers are shared as well. The problem is, I click on Render Layer A and set an attribute override. Once I save the scene and reload it, whatever override I set in Render Layer A shows up in the defaultRenderLayer. Anyone have an idea what is causing this? Am I missing a certain setting?