hi guys
i have a simple nparticles been created with initial orient and rotation with some expressions , and the issue i is that on collision with the ground they keep on rotating.
i followed a tutorial online and i dont have alot of experience with expressions.
im using these expressions in the creation:
nParticleShape1.InitialOrient = <<rand(360),rand(360),rand(360)>>;
nParticleShape1.RotateFactor = <<rand(10),rand(10),rand(10)>>;
and in the after runtime:
nParticleShape1.InitialOrient += nParticleShape1.RotateFactor;
HOW CAN I MAKE THEM STOP ROTATING AFTER THE COLLISION?

