I’ve been adding lessons to my youtube channel. After a series on XGen, I’m creating one on nCloth for Maya. There are many great tutorials on these tools, but I feel few of them go over some of the challenges of creating clean geometry and working in a way that avoids a lot of the challenges and finicky nature of simulations. Thus I started both series with a model prep lesson and then get into more workflow of setup and simulation in subsequent lessons.
You can see some of my work as a CFX (Character FX, cloth and hair) simulation artist. Reel Link