Maya LT Rig File Referencing Alternative?


Hi All,

So… Maya LT is missing File Referencing as a pretty important pipeline feature …

We were hoping to have a clean pipeline where we can separate the Rig in one file, and all anims in individual files, instead of one giant master file. Additionally, make modifications to the Master Rig file, and have it transfer to all the anims… How are other Maya LT users handling their pipeline here?

Is Blender our only cost effective option here? Please say no…

Thanks for any pointers here!