Maya Ground cracking?


#1

Hi all,

I’m looking to replicate this kind of look exactly. https://www.youtube.com/watch?v=QF2drWY7gUY

Unfortunately, blast code seems to be defunct, and trying this with things like DMM is creating unpleasant results. Any help is sincerely appreciated.

Thank you!


#2

you could try animate a paint weights on a blend shape. Tension tool is also a way to shrink the geo and you can paint weights on that too. I’ll not deny I’m not looking too hard - the effect you showed was a bit unfinished and closes up after it cracks - there was also popping going on.
Personally I’d look at the hard way and model individual pieces as a starting point.