If you are going to use any lights to emit photons to use GI you need to use final gather in combination with it.
Now most people make the mistake of just turning on final gather and GI together thinking it will all work out.
Nope.
In Mental Ray you’re going to want to tell final gather to use the photon look up so that final gather can then build its cleanup based on the photons placed in the scene. It will run through those photons and make an averaged out shading and clean it all up together for a final GI solution.
Don’t use importons for this method.
Just turn on GI and Final Gather but… the key is to go under the “final gather map” options tab and click… “precompute photon lookup” checkbox. This tells the final gather to look at the photons emitted from the GI and use them as the approximation instead of just making a GI final gather mess together.
Just tell the lights to emit photons. Go ahead and be generous. I put a million for the sun directional in the attached scene. Average 3 minutes on my 8 core at 960x540.
I attached an example scene.