Hello,
I am working with maya for the first time in a while. Can someone with experience comment on a typical setup for creating a re-usable FX rig in maya.
For example, if I created a setup for an arc of lightning jumping from one piece of geo to another, but then I need to bring it into shots and the geometry now has to come from the scene.
My first question is what is a typical way to bring an existing rig into a shot, and second what is a typical way to wire up new geometry.
