Maya Framesetter (Timelapse) script in C4D


#1

Wondering if we have anything like this in Cinema?

https://vimeo.com/398580321?fbclid=IwAR3Ycd9JD5NPpOZLr8msy1dw0YCkQOp0sr0MyaPD5gXRi_cTQcYaL4gflV8

From the artist when asked how it works - "Framesetter script is based on the namespace of the objects ".


#2

Download this https://www.bricklink.com/v3/studio/download.page
Then export as Collada and import to C4D.
R20 opens the file as empty. I don’t know about R21. Try opening in in some other app and export it as .obj for C4D.


#3

Ah, not necessarily trying to create time-lapse videos of legos.
More trying to create time-lapses of complex models in general.
I have a car here from an a start up gig I just finished, and would love to show it from the ground up.


#4

MoGraph with Plain Effector doesn’t do the trick ?

That video seems like it’s just a bunch of layered Plain Effectors for each type of brick.

If you want parts to pop-up use the visibility parameter in the plain effector.


#5

You can try using the effectors and build it in a similar way shown Here.


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3D Outsourcing Company