I really think you shouldn’t even notice any comment if you think they are not appropriate.
You give informations about what new feature mean and seriously, thanks for this.
But a good old rule: “Don’t feed the troll”.
In Maya, the troll are not bugs, not some little missing features, the troll is mental ray integration.
For many peoples here, every news related to Maya now look like: “Could it be mental ray related?.. Ehm… No… Damn… Again a viewport thing…”.
I can understand it’s hard for you to present and explain a cool feature you was working on (I must say DX11 is an impressive demo) and would like to discuss about and see peoples just complaining about something not related to your feature. Just keep in mind their hasn’t been any good Maya rendering news since many years (No, pass system was not a good news) but, during all this years, many real time related features.
You say it’s related to AD priorities. The problem for many here is that AD priorities are very difficult to read.
I also sometime get carried away… As many, mainly about mental ray integration (From what I see here and there over the internet, this is the biggest Maya problem).
Every peoples you’ve seen here and look angry about this are angry and use bad words because they spend many years trying to explain, quietly, their situation over this forum, over AD, etc…
It hard for users (me the first) to see a such good render engine with a lot of potential to just stay, completely abandoned, in the hand of AD, for an unknown reason (that, everyone suppose is marketing related), just because “some”, at AD thinks it’s better for users to don’t improve it and, at the same time, all actual users don’t think like this…
I can understand users using Maya feedbacks are not those who buy 300 licenses by studio. But if so many ask for something very specific and from which their is many way to solve the problem, you need to understand this create the feeling for users that from many years now, AD don’t understand they needs (or simply don’t care).
I’m not saying they are right to use bad words when they are talking to AD guys. As you said, this is not benefit, this will not help them to solve the problem, this doesn’t make AD guys thinks they could help us.
But keep aware this guys (including myself) are workings days after days trying to find workaround to achieve they work at the good time and still have a kind of “total blackout” form AD about the MR situation.
So if you think you can’t do anything about it, just ignore them (me). Don’t take this words for yourself as you can’t actually do anything.
You think users are angry about AD so they report their AD hate to you. I don’t think so.
I think users are completely desperate about the MR situation so they catch any opportunity to “feedback” AD about this. And you, guys, are this kind of opportunity. You are peoples working on Maya, with who they can “discuss” about the situation, crying about their situation. With who they can show how it’s hard to work with MR not because it’s a bad rendering engine but because AD don’t give any resource on it and won’t to leave the maya2mr to the community.
Have a good WE!