One thing that REALLY pisses me off about Maya 8 is that Alias removed the internal webBrowser. Yes, sure, they provided a plugin that gives you Maya support in FireFox or Internet Explorer instead. Thats great, really useful and a much better solution in a lot of cases, BUT that still doesnt explain why Alias just didnt add that as a new alternative feature, rather than removing the existing one alltogether.
There are many reasons why removing the webBrowser was a bad idea. First of all, there are many many cases where I want my HTML based GUI to appear inside Maya. People obviously prefer to have Maya take up the entire monitor, and even if you have a second one, that precious screen reel estate will most likely be taken up by the outLiner, graphEditor, scriptEditor and so on. So you’re stuck with having to switch between Maya and the browser all the time, rather than having the web page, be it a GUI, a help page or anything else, appear in a window inside Maya that always stays on top of the modelPanels.
Im probably not the only one that has made character pickmaps for easily selecting controls on a character in HTML using imagemaps, which is a lot easier and quicker to do than with iconTextButtons and formLayouts. This obviously is something the animator wants to have available all the time - particluarly if you want to make different ones for each character. It needs to be small, meaning no stupid browser back and forward buttons, adress bar etc taking up space, and obviously needs to be easily accessible - floating on top of the viewPorts or docked to the channelBox are, not hidden behind Maya in a browser window.
Id love to hear Alias’ thinking behind yanking out an entire feature from Maya with no warning; not even keeping it for backwards compatibility. Im excited to see what perfectly working Mel commands that lots of users have implemented in their scripts will be removed in the next version of Maya.
If anyone feels like compiling that old IEforMaya plugin, please please please do so