Maya 2020


Hm. SO does this new “parentOffsetMatrix” now make it unnecessary to create extra Transform nodes for all of your rig control curves? Meaning you can set your control translation/rotations to 0 to reset them to reference/base pose without needing to “group” your control curve under a parent Transform?


Update 2020.1 is ready.

Maya_USD does have a binary download.

Arnold is also able to load USD files as standin.

MaterialX is now on v1.37