MAYA 2016: Vray 3.1 - XGEN is haunting me...Please help me.


#1

I have a character, it was made in maya 2016 and rendered by Vray 3.1. I put hair and fuzz, eyebrow, beard…everything and finally im happy with the result. I rendered it, and yeah it looks good.
Brute Forces in Primary Bounces and Light Cache in Secondary

But once i hit render when i had finished some works, it can not be rendered anymore. Anytime i hit render, Vray is stuck at “Translating scene geometry for vray” and it takes forever to calculate.
And then i found that when i turned off the GI tab in vray setting or HIDE all the XGEN tab in Outliner… it could start rendering but i dont like the result as much as the GI do.
I know the issue here is XGEN but i dont know how to fix it. Thanks for your help. :frowning:


#2

ACTUALLY !! ITS LIGHT CACHE’S PROBLEM. I turn Light Cache off and it start rendering. But i want light cache in my secondary bounce. The only thing that i cant undersatand here is i can render it few times at the beginning of the project…but now, the problem is happened.


#3

Is there anyone know? :frowning: