I created a regular IBL setup from render settings, attached my hdr, then used the mr string option script to turn on the hidden IBL features. That´s it. If I delete the ibl-node and add a point light, I can see the transparency work.
I just realised I´ve missed to check something very obvious, create a new scene and create a ibl-setup and a transparent material to see if it is the scene or the ibl that is causing trouble. Will do that later today.
But I guess it must be my scene somehow, an issue like the new ibl not working with transparency surley wouldn´t go unnoticed.