Maya 2011 BUGS (Write Here)


#321

Just a minor bug with Python syntax highlight in Script Editor.

Although the command works correctly, if you write the character # inside a string definition, the rest of the line is highlighted as a comment.

Example:
strFilePattern = “NAME_###.mb”

Tested on Linux 64.


#322

Attr editor floats over other UI elements despite it has been docked


#323

Can you guys test this for me. It is a HUGE bug for animation.

Import a sound clip and play through it once, now offset it say 60 frames. The sound still plays back from frame 1 when you scrub the timeline. I tried a ton of different audio files and happened with all of them.

Can someone please test this.

This is on win7 64 bit.


#324

Audio scrubbing works fine here under OS X.


#325

Yes, its seems like some refresh bug. You can fix it by hitting play button and then try scrubbing, but if you offset again you will have the same problem.


#326

Ah thank god you are right.


#327

Please help!
Tnx in advance!!!


#328

Just to confirm/report that playing with lattice is dangerous in 2011 on os x.
Try this:

  1. make a cube, subdivisons width, heigh, depth = 4
  2. create lattice deformer S=2 t=4 =2
    3. subdivDisplaySmoothness -smoothness 3
  3. fiddle around with lattice points
  4. when you’re done, select deformed cube ( stay in display smoothness level 3)
  5. go to delete history, and delete it…
  6. try to do something like selecting cube or create another deformer… :banghead:

When not in displaysmoothness 3 mode, everything works fine…

Oh, and, yes, I installed hotfix…


#329

so, we all agreed the 2011 is a bomb, right? :surprised


#330

well mental ray is a bomb still, the linear workflow is hilarious and the hypershade performance is awful but otherwise, it’s just as bad as the other versions. At least it’s 64-bit for Mac users. That’s something.


#331

No I love working with it and it works great for the majority of my work here.


#332

Why do I get the impression that all canadians love maya without effecting too much argumentative reasoning and referenced review? And why am nothing different to them? :stuck_out_tongue:


#333

Based on my experience with previous versions, 2011 has expected (normal) amount of bugs, in fact, given the fundamental change of the GUI, with only this amount of bugs, I would call it a success. Personally I expected to be a little bit worse than that.
One way to be happy with results is to keep your expectations low :wink:


#334

into my Maya 2011 in Mac OSX (leopard)
i can’t see the attribute inside the channel box.

exemple;
I created a poly sphere and i can’t setup the subdivision inside the INPUT section of the Channel Box. Did it happen to someone ?


#335

Hahaha, what are you talking about?


#336

I am not Canadian.

%90 of the “bugs” in this thread is user error or driver incompatibility or unsupported systems.

%9 of the rest is bugs you expect to find in any new release of maya before a service pack gets released.

The last %1 is critical bugs exclusive for mac users.


#337

I just wanted to second Sheep’s overall love for this release. As an animator and general Maya user this release has been one of the most worth while and exciting releases for me. Any thing I have run into has just been a minor annoyance and the positives have out weighed those minor annoyances 10 times over.

PS I don’t live in Canada

Grim


#338

Its not necessarily a bug, but Ive noticed a bit of a slowdown in the hypershade when switching to utilities/lights etc in renderlayer heavy scenes. Ive not done a like for like in a previous Maya so this is very “unscientific” and subjective, but it feels a bit laggier at times.

Otherwise Im loving it :slight_smile:


#339

Just installed the hotfix for osx. Selecting between 3 different primitive objects > I just get the spinning time wheel. At least AD are consistent with their versions and updates.

b


#340

Logged as :

bug #352809
Need to playback silence frames before scrubbing takes them into account.[size=2][size=2]

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