Currently built a basic 3d model, and now starting to texture it and paint in details, this will be dropped into the shot, the escape hatches on the roof, at the moment are being corrected, sometimes I will come out of the painting and do assets seperate. This makes it easier on the CPU but sometimes paint oversize so when it I place it in, the resolution is a lot more comfortable,
What I have not done is show the blocking guides, I create a layer do a blocking guide basic 3d forms of the shot, isolate that layer and save as a png, this helps with layout assets so that they fit the scene. The model was done in sketchup saved as a OBJ and brought into Photoshop this helps with lighting.

Its a bit lonely on this forum, I am hoping someone else joins in.
Look forward to comments, and seeing other peoples work.
Richie










