New update for ver 0.30.24 (attached-zip)
- List and Filter Materials/Maps by class
- Search for a Material/Map by name
- right click Rename Material/Map
- right click Display Bitmap
- materials for selection mode is now enabled
*screengrab showing material instances
*I’ve also changed the name from “Scene Material/Map Flaoter” to “Material/Map Floater” only.
- On scenes using Particle Flow, you may need to run the Particle Flow cleanup utility first, this helps on reduced lag/crash with pflow nodes associatied with materials.
- Show Objects can be slow on large scenes, because each material will read through its dependents on the scene in order to get a list of objects.
- edit mode, select any number of items, and replace\instance those with the active material or map from the editor.
- root materials only option
- highlight active from material editor/selected object
- display missing maps only
- options to customize highlight colors
suggestions/crits/bug reports all welcome!
last posted version was 0.30.21