Hi,
I’m trying to create a script with max script that replaces a texture path multiple times in single bitmap. Is there someone that can help me with this? See below a example:
Bitmap1 = the bitmap inside a wood material that contains the wood texture
Bitmap1 = C:\textures\wood1
Render in framebuffer
save framebuffer as C:\renders\wood1
Bitmap1 = C:\textures\wood2
Render in framebuffer
save framebuffer as C:\renders\wood2
Bitmap1 = C:\textures\wood3
Render in fr…