Maxon Cinema 4D to After Effects uvw-material image gets Pixelated


When i add a texture to the UVW pass from after effects it gets pixelated like in the screenshot i have given. How to solve this.
The image format is PNG 16bit 1080 HD.


Make sure the color space in your AE project is set to 16 bit as well. 8bit is the default


Have you tried a 32 bit export? I though UVW needed that.


yes i exported in 32bit and even changed the color space in ae to 32bit and 16bit. But still the same problem. even different file formats. I don’t like to export tiff or targa because they are too big, but i used those file formats too but still the same problem.