Short Fuze Ltd require a 3DS MAX character artist and general all rounder.
The position will involve both 3D modelling, texturing and animation for a real-time film-making package, assisting to design and develop the underlying art processes and prototype work.
You will work closely with the in-house programming team and several teams of outsourcers.
A strong understanding of Character Studio, rigging and natural human motion is required. Experience of creating short films (machinima, game FMV, television, or music video) would be advantageous. You will need a good understanding of current generation game art techniques, and some experience in a senior role would be helpful.
If you fancy a challenge and a go at something quite new; either contact matt@shortfuze.co.uk or see http://www.shortfuze.co.uk/jobs.jsp