Please pardon my ignorance, I’m new to this and I’m a bit confused
about which direction to take. My question is the following:
the way 3d software and computing power has evolved nowadays,
is learning 2D matte painting in photoshop still relevant?
if yes, please provide reasons why a production studio would still
prefer photoreal 2D matte painting over photoreal 3d texture rendered
when it comes to environments design for movies.