Apparently I have not explained my self very well,
Hopefully this will explain what I am trying to do.
Tibes,They probably our both wrong but if we had a mathematical equation.
we could check to see if there both wrong and know how to make the correct one.
Triple G,Reckon ya calling Splines, Nurbs cause there the same thing more or less.
but for what I am trying to do. don’t think there be much help.
I don’t need a perfect sphere.
I need a balanced quad sphere mesh that looks like “B”,“C” part of the .jpg.
This one just don’t look right to me cause it’s not very balanced.
A_ The highlighted Sphere dots our Equal distance apart,so I think that’s right.
The quad sphere dots our not equal distance apart, so I think there wrong.
B,C_I Think the cube is correct ,cause all the dots our Equal distance apart.
The Quad sphere Dots our not they bunch up at the sides so I think that’s wrong.
I know for the Quad Sphere all the dots our not going to be equal distance apart cause the curve of the sphere will distort them some.
But I do think they should be more balanced then what they currently our.
Thanks for your all’s help.