Hi there!
Is there a way to inheret the material-ID of a spawned particle from its parent? I’ve made several strings of particles (spawning by travel and inheret speed). Now I’d like to give each string their own color or material. Is this possible with particle flow? Can I make a test and put every spawned particle that belongs to the same string in their own event?
I hope I explained it well enough, question is a bit technical. Thanks,
Theun