I am totally new to Nuke, but see potential in a node based workflow, so I am trying some simple composting with it…however I am having some problems with masking.
I usually use the Material and Object ID passes from Maxwell or Vray to mask different parts of my images in Photoshop, but I can’t seem to figure out how this is done in Nuke 8.
I found the plugin IDselect_hub.gizmo, but it is outputting a slightly different size format, which is smearing pats of my image and I can’t seem to reformat it correctly.
Is there a native way to do this in Nuke, without plugins…is this a correct workflow for a compositing tool like Nuke…I imagine it can’t that different than keying out a green-screen, except using a custom color, but I can’t figure it out.
Any help would be great!
aaron