Master and Servant 3D Entry: Pierre Bourgeot


#41

Some different angles…


#42

excellent modelling:thumbsup: one suggestion, the leg muscles seem to be too fat, wl there be something in his lap i just love the face, yup, thats hades allright:)


#43

geat stuff … if this is anything like your minatour it will rock … great mood as well

the legs do look funky but your wippin still :thumbsup:


#44

awsome modelling dude, great lighting too !.. remindes me of “The Cell”


#45

I don’t know if these will be visible in the final image, but the knees of your character look
a lil bit unnatural. they are far too less detailed. especially in comparision to your great head model. one more thing: did you thought about showing feet and ankles of your king? could look interesting in black sandals.


#46

fantastic modeling :applause: :applause:


#47

razielo: thanks man, talking about vlassic, can’t wait to go back to it once this is done :wink:

Miezis: Thanks for your suggestions, I knew I wanted some kind of river but never looked further into it, it was going to be the souls crawling at the feet of the stairs, I will do some research about the flaming river of Sixtus, sounds really cool :eek:

nebezial, pigwater, grooshka: Thanks for your crits, the legs were intended to be mostly covered, but I still want to improve them, I will fix them soon. Thanks for pointing it out, I realize it needs work now that I’m fully awake. :slight_smile:

eddieellis: glad u lke it man, maybe i should watch that movie again for ref :wink:

grooshka: Thanks for your ideas, black sandels could be cool, good idea, I will see if it fits into what I wanna do, but it got me thinkin’, originally, the feet and most of the legs were not going to be shown, but we’ll see once i pose him, but first thing is to improve the legs :slight_smile:

smaddl: Thanks man, I’ve been waiting for your updates:)


#48

Good modelling!

What kind of shader are you using? CLose up it looks like the poly’s show up! Might wanna watch that. As to his garments I think the wrinkles are spread to evenly. Otherwise I think you’re doing very well. Looks like one of akind style.


#49

shame i dont have time to go through the thread this seems like an excelent idea, im deffinetly keeping my eye on his well done pierre. great modeling btw


#50

That’s a great looking head. It has so much character in it already, it really looks master-ish and Hades-worthy :thumbsup:


#51

jmBoekestein: thanks, i’m using sss shader and dirt map, I’ll put some light textures later on. As for the polys showing, it’s really weird man, not sure why it’s doings that, i think it’s some kind of artifact from the sss shader, i need to twick some options, cause the head is definitely subdivided enough. I’ll add some variations in the wrinkles, make it more natural

tilite, Mike Nuts: Thanks guys, hopefully another update should be coming tonight…

cheers


#52

This guy is sinister. Good job with the draping cloth.


#53

this is comming along great.

i agree the wrinkels do need to be spread out. now i know its a powerful gesture for a god to be cover head to toe in a ‘power suit’ or this case cloth, but those ancient greek sandles that wrap round could be realy cool, but i dont think u can have any skin showing chest down.

if u can make the souls look like they are flowing as one and rolling everywhere that would be so cool, would be a task to pull off but an excellent result if u did.

i have one question tho… in the critera u have to have 1 human as either master or servant. now although i can make the links from human to its remainding soul or the fact that the god hades is in a human form… im not sure its enough. am i missing something, did u have a plan?
seems like a wicked concept im going to love following it… well done:thumbsup:


#54

impressive guy that Hades… nice work, really nice so fare…:bounce:


#55

great work what u’r doing here…

i have one question…what did you used to make those clothes ? did you used polymesh modeling or did you used reactor to get the cloth effect ?

KEEP UP THE GOOD WORK :thumbsup:


#56

Pierre…mighty fine creations here,real nice 'Character" to your face and i’ll be having fun following you here…looking real nice…keep it coming…:thumbsup:


#57

awesome modeling so far man.:thumbsup:
and great concept


#58

dmonk, makaron, Virtuoso, Mr Micro26: thanks dudes, the weekend will be much appreciated to work on this :slight_smile:

tilite: thanks! There is probably gonna be very minimal skin showing once it’s covered with clothes. The souls will be…something to figure out hehe. I was thinking of Hades being ruler of all the underworld, and as his servant, there is the 3 headed dog that’s by his side; but basically everybody serves him in the underworld (like the souls as u mentionned ), he is the unquestionable ruler MMUUUAAAHAHAHA :twisted:

razielo: Thanks, for the clothes I used polymesh, it gives me more freedom, I never use simulator for clothes, but i’m sure it can come in handy sometimes.


#59

Its just the long flowing cape… its really nicely done (that what reminded of the film)

Keep up the good work, im looking forward to seeing how it turns out.


#60

Wow! Really a fantastic modeling!
Great work…
I’m watching you…
Congrats…