The tornado does not look that good, must rework shader. The nanite, I like though, less reflective maybe?
Master and Servant 3D Entry: Michael Kirschner
The tornado does not look that good, must rework shader. The nanite, I like though, less reflective maybe?
Instancer added, along with priest untextured
And I am very sorry for that double post. (hitting the back button is a bad idea) 
holyjewsus, I think its a bit too reflexive the machines, what about a render of the machine alone?
I think you could also post a more elaborated concept, or meybe a short description 
Good luck on the challenge mate!
Rafael Martinez
After much debate and consideration with myself, I have decided to post another concept drawing of an entirely different concept. I am not sure if this is allowed by the rules so if it is not, please anyone alert me. I will be starting new models and updating all over. I will no longer update the past concept. Good luck me.
The concept will be:
A wizard who captures a fairy in a glass jar, the master becomes obbsessed by the fairy and he eventually becomes a slave to his own desires and the fairy becomes the master of his obsession.
Maybe he won’t have the glasses, I think they take away from his character instead of adding to it. Plus I want the glass to refract his eyes and face heavily.
hey there… this is loking quiet kewl i mean you got your compisition coming along, your modeling, your textures… but i’ll be honest your tonrnado doesnt look to good to suit your scene so far it just doesnt fit in right somehow.
your character though is quiet a good model so far … good luck and hope to see more
The concept is great. I like it more than that the first idea with the tornado. Fairy hair looks nice also the face but I think you should work a bit on a body proportions. I’d like to see it with more details. Good luck 
Finally got rendering settings for glass looking pretty decent, and I got hair to render through refractions as paintfx converted and tweaked with, and a custom shader for the hair.
Turned up the energy and added more lights, the hair I like alot, glass looks decent. Modeling of Wizard started.
glass is looking good man… just a few tips… character is very low poly … there fore making it look wierd when you smooth it you notice alot of anatomical in corrections alot more… the whole body is a little too square…you need to fix those thighs up… i say round it out a little more spend a day or two on it and get it looking a little more curvacious… hairs looking good too… good luck mate… hope to see some progress in the next update!














