Master and Servant 3D Entry: Martin Brennand


#5

OKAY! Here’s concept number one. The feel I’m going for is a monk-like master that appears benevolent but has a aura of sinister intent. I’m struggling with the overall colour as skin tones don’t go well with colour-blindness! Story to follow…


#6

Wow, I like this idea alote, the emotion in this scene is going to be great, I can already see the expression on the monk’s face.

This is exactly the type of idea I’m looking for.

Good luck with your challenge


#7

hi erilaz! you’re starting fast!
Good luck with the challenge!


#8

good luck man!


#9

Looking good Erilaz :slight_smile: Can’t wait to see this finished!

Shaykai


#10

Nice to meet you here erilaz, nice start, have a nice challenge :slight_smile:


#11

Hey Erilaz!

Wish all the best man! :slight_smile: May it all be as fruitful as in the daily sketches!


#12

Hi erilaz,
good luck for the challenge. :buttrock:


#13

wow, love the concept

I hope you can make a sinister ambient like you just did in the drawing. When I saw it I thougth like:
cloudy and heavy weight in her shoulders


#14

Starting work on the head for the monk. It’s going to be a tough challenge to complete! Naturally, with my skill level I’m only aiming to finish, not to win!

Thanks for the words of encouragement everyone!


#15

He man I hope you manage something great. Looks like a good start. Some wires would be more helpful though.

:buttrock:
Now get back to work!:deal:


#16

Thanks dmonk… I immediately thought of wires AFTER I posted! From now on I’ll show a cross section of wires/smoothed.


#17

Good luck to you mate! Hope to see more updates! :wip:


#18

Very slow going… I’m working insane hours right now, so i’m squeezing this in any chance I get! Pummel my modelling with critique! As I’m predominantly a game modeller, I tend to cut corners.
Again, thanks for the encouragement guys.


#19

Hi erilaz. Nice start. The corners of the mouth and eyes need some more edges quick!:slight_smile: Try to get your edges to flow along the face like the muscles would go. Its a bit more work to start off with, but a lot easier to add detail or make changes later. Check this tutorial out: The Hobbit Guy: Dave K’s Poly Head Modeling Tutorial it helped me alot. Good luck:thumbsup:


#20

I like creepy themes. The idea with the monk is great and I wonder how does the hole scene look like? Good luck :slight_smile:


#21

hey erilaz, found you! :smiley: reading through the posts when I get the time. L8r!


#22

hey dude, its coming along nicely


#23

I have so little time at the moment, and my home pc is screwed! I’m waitng for my shiny new box to arrive, then I can put this project into gear!


#24

Thanks for the support guys! I checked out that tute Synthesizer, and I’ll try and get those edges working!:smiley: Hope you’re all having fun nutting out the pieces!