Master and Servant 3D Entry: Laurent Antoine Lemog


#501

Hey Crazy NUT…great updates…i can’t stop watching her on the neck to chest area though…i think that maybe u need to show more the clavicle(i hope it’s the correct word) bones…that way u will show more her feminine lines and the transition to the breast…my humble thoughts

Your trully,

Bubble :bounce:


#502

Hi,

That advances always well, just perhaps paid attention, that
that remains comprehensible the size of the station is small on the
challenge and the details prove can readable with this size, I in it
is something. go, go, for the continuation. :bounce:


#503

Going from strength to strength. Looks like a texture mapping nightmare though. have you already done the UVs? Lovely work. :thumbsup:


#504

Wonderful work on the modeling, as well as your concept, great looking work. :thumbsup:

Matt


#505

hey Lemog ,
well going man
i love the idea and the mesh
hope to see more soon
wish u the best man…
keep on going:thumbsup:


#506

Pitiwazou -> Thanks RollerMan :smiley:

Raistlin -> Thanks copaing :wavey:

JmBoekestein -> I think only used bump map… too much branches, too much details, I don’t think displace must be required… :hmm:

Virtuoso -> yes my friend, always passion :arteest:

DimitrisLiatsos -> clavicle ? I don’t now if it’s really the good word, but I’ve understand… hahaha… you’re right… it’s actually to soft at this place… I’m must increase this shape… Thanks BubbleMan. :beer:

Tranchefeux -> yes… I know that, and I apologize, I don’t think to that all the time… but I have a head too much hard you know… I continue in this way… and we will see after, if it’s a good way or no… thanks to point out it to me Eric. :bowdown:

UK3D -> I’m thinking to the nightmare… really… The next week, I will be in holydays, and only after, I will think seriously to textures… :banghead: Thanks for your comment.

mmbenya -> :wink:


#507

Hey Reda… ok… more come very soon… I go to post now the latest renders of these heads branches… :bounce:


#508

Now… renders…


#509

always head branches…


#510

Hmmm…render…promising!! Excellent! Only one thing…do you need that gap between her thighs? If you change the viewpoint there’s no problem…now it is a bit disturbing, maybe just for me…BTW…prefection an all aspects.


#511

another one…


#512

Wow, it took me long time to unwrap my girl, looks like it’s going to take you forever on all those branches. Good luck on the unwrapping. Also, great modeling; everything is falling into place nicely on mother nature.


#513

I can reassure you… in the final view, this space will be not visible… :slight_smile:


#514

Ahaha… I will certainly finishing the mapping in 2006 :scream:


#515

the last one for today :wink:


#516

2006…Isn’t that too close? You’re optimistic! :buttrock: Ok that space will be not visible, accepted, checked! Ready to go!


#517

go on!GREAT!!:thumbsup:


#518

Beautiful branches… a bit like from some underwater plant - very cool :thumbsup:
And now we want to see them textured :twisted:

She’s really coming along real sweet, I love it :love:


#519

… ouah ca commence a prendre bien forme tout ca … toujours des détails a gogo avec la multitude de branchage … par contre pour texturer ca ca va etre chaud …courage :thumbsup:

… many details on the branches … texturing will maybe not be very easy … courage:thumbsup:


#520

Tremoside -> Always optimistic :banghead:

goktug -> sure mate… thanks :thumbsup:

Gunilla -> sorry for textures… but not before my return of holydays… in 2 or 3 weeks :shrug:

Fred76 -> beaucoup de branches, certes, mais pas tant de détails que çà quand même… :slight_smile: