sweet!
love it joe, the chunkier legs was definitely a good choice, helps emphasise the scale a lot more, that’s one scary mofo…
sweet!
love it joe, the chunkier legs was definitely a good choice, helps emphasise the scale a lot more, that’s one scary mofo…
Thanks dude, good of you to stop by :]
@mungo J
Hey thanks a lot !, shame he looks like a giant ant eater .
Maybe i’ll redo him again
Hi stripe, this is looking awesome, I’d add a bit more skull between his horns tho, for headbutting 'course, good luck and keep the great work coming…
Looking sharp Joey…The chunkier legs…are just the ticket…You got this boy going in the right direction…Strange and kind of out-worldy looking beast.almost surreal looking,and that’s a good thing…Liking your entry quite a bit.Looking mighty fine…Keep it on the fastlane…And do well…Or I might have to send the “janitor after you”…
…(Inside joke)…
Until later keep it coming…![]()
Hey there, Joey!
That’s one helluva beast you’ve modeled there - great stuff 
Loving the 3D composition also - good way to go too; saves on pencil lead 
good luck 
Chris B.
Hi Joey,
Very cool monster your are creating… He looks dangoures and cute at the same time 
I wish you the best of luck to you!
best regards Pølle!
wow, that beast look really cool.
i liked your the 1st idea you posted about nelson mandela, since im from south africa!
thats some nice modelling there joe, im looking forward to seeing the finished rhino.
how is the environment going to look? i assume its a savvanah type enironment.
Great work!!! But I like the human models more than the rhino…This is just an opinion but I think rhino has still lot of work to do on it, materials are OK, but modeling still needs more, more details maybe or action…But there is still time, so I can say easily “Keep the good work goin’!!!”…
wow,
great modelling/texturing skills , the whole concept is nice man
keep the updates comin:thumbsup:
Wow.
Your z-brush work on the beast is amazing. I am in awe… and a little bit jealous
I can’t wait to see such a beautfiul model in action and I have no doubt that you can carry it off.
The tribesman model is very good (especially for such a low polycount), you very effectively created some recognizable racial characteristics while still enfusing it with a great deal of personality. The only critique I have is that the skin doesn’t ‘feel’ right to me given the face. Perhaps you could play around with it a bit (although I am sure once you z-brush in the details that I’ll decide I was wrong).
An amazing entry. I’m expecting this one to go all the way. Best of luck.
Sweet concept, i really like the composition of the image. The already tamed creature in the back give a lot of info that the audience can pick up on.
cheers,
-pK-
pixelkeg
Thanks! glad you like it
DirkGently42
Thanks for your comments, The skin doesnt even have a finished texture on , this is the modeling stage. It’s just a quick shader to get the idea. I will be texturing the skin properly in the stages of this project.
Mr Micro26
. thanks!
monsitj
thansk a lot dude!
J++ Dragon
It’s not a rhino. Materials are not finished, or even started. it’s just a shader to show the modeling.
Thanks man
alex.h.
hey alex :), thanks!
orion 77
Yeh the env. will be something similar to that kind of place. Sandy wood shacks etc.
Mordalles
Yeh , me too , but i think this is stronger
Thanks
Iceblaster
Thanks!
Atwooki
Cheers mate, Glad you like him
:bounce:
kuzgunoglu

Virtuoso
Thanks
, hope i can make this a lot better tonight.
DaddyMack
Thanks!
The Prophet
Thanks for support mate 
GR*8 job Joe… i wish you good luck for the coming days…make it all mysterious and horrifying…
i am sure u’ll do even gr8!
Fahad.