Madlight_1988 thanks
its box modelled in xsi and sculped in zbrush

Fotis , maaaaanā¦this is coming so great :bounce::bounce:ā¦canāt wait to see her finished ![]()
Beautifull modelling!
Looking forward to seeing her with one of those classic Greek profiles.
hey there man⦠sorry i missed this thread earlier this is fantastic⦠the only crit i would give you is to make her stomach a little thinner just to give her a womans curves⦠because a man from his ribs to his hips is pretty straight but a woman has alot more curves then a man has so just thin her stomach from her side a little just to give her more of a feminine look⦠other then that your flying right through and this is lookg Fantastic!!! ![]()
persephone looks great man
and masters hair give him this mythic/magic look
great stuff
what bugs me is the girl breasts
i quess its the hi-tech looking bra
or is it leather (i mean will be, after texturing it) ?
I ve almost finished the hand model, i ll try and throw that in xsi
and see how it goes.Any commments are welcome
Kanga,Maxko,smaddl,goktug: thanks dudes
Neeno: i ll fix those areas and i ll post more updates man:thumbsup: thanks for our comments:bounce:
zukezuko: nope thats definitly leather :buttrock: thanks for stopping by:bounce:
Very nice⦠why not give a render from a 3/4 view to better show your model, canāt really get a cool view of your handā¦
Hi Fotis⦠Zphere magicā¦
ā¦I am about to do the same with my servantsā¦Brutes Rudesā¦a nice z-sphere sessionā¦I think the hands came out very niceā¦very nice details and in-depth extrasā¦My only suggestionā¦and itās a small oneā¦Is that the hand or palm itselfā¦is a tiny bit too longā¦itās real close,but to me it seems a little too longā¦Could be me,but thats my thought on itā¦other than that itās looking excellentā¦not very good,but excellentā¦keep up the nice work hereā¦Iāll be watching for moreā¦:arteest:
Mr MICRO,dude,I just replyed one guy,he is using Z brush to,how do you makeit like this,Im trying with Z but there is lot of unancwered questions to be ancwered.
I have bad net conection so I canāt go commenting all the good works as I want,but I think Iāl stick to this one amongst few others to see where it is going.
The steps are: first started out from zsphere then sculpted in low res and exported to xsi for topology changes.Then back to zbrush for more sculpting and refinement.I think it needs some more tweaking and i ll update as soon as possible.
thanks dor viewing.
d-tox: u do that 
A I R: anything u wantna ask fire away:bounce:
Virtuoso: cant wait to see your image man
I ll try and fix it u are right its not finished
thanks man:thumbsup:
RealCapri: thanks man:bounce:
arlutik: hope i helpept with steps thank u ![]()
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Great modeling and texturing
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Keep going
GO go go
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