Federico Moreno has entered the Master and Servant 3D.
Latest Update: Texturing: render time

Here is a little bit of what i am doing whit the maps.
It´s just the base texture…
Federico Moreno has entered the Master and Servant 3D.
Latest Update: Texturing: render time

Here is a little bit of what i am doing whit the maps.
It´s just the base texture…
This is a very simple concept of the servant, the idea i´m working on is about the relation betwen human - machine
I´ll be uploading some wire models soon!!
Hi this is the model i am working on…
this character represents the servant…
i´ll send some textures tests a.s.a.p
any comentary is welcome
great start… a few tips and cirts form me if you dont mind… i say watch out for those tri’s and 5 sided poly’s… very bad for sculpting your shape and smoothing… just doesnt work together well… the forehead looks umm too “inward” if thats the word… the pose is good and i know its very hard to model in a pose position …your doing well just fix those poly’s up and you’ll see a better and much more cleaner result in your mesh… good work…
i´ll try to fix those polys
I apreciate your advice, thank u neemo
you are absolutely right about the weird head form
I´ll try that too
Hey!
I love the ideia and the simplicity of your concept.
Sugestion, this image is too small and dark, make a larger render then we can see better the image.
![]()
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.