Master and Servant 3D Entry: Ben Schoeffler


#21

It might be possible to do a button nose like poshspice does (i like the button nose girls she makes), might take a bit of experimenting though to fit the ethnicity. I wish i had a picture of my friend, not sure but i think she has a cute nose too, but its been almost a year since i’ve seen her. I see where you’re going with the lips now. Form the side view, it looks like her nose goes out a bit much, maybe it can be pushed in some.


#22

Damn my “refresh brother”, you’re moving fast! It’s going to be hard to keep up with you!:smiley:


#23

Are you kidding? I spent about 3 hours last night just going over ideas in my head and you’ve created a head! Go man Go! :slight_smile:


#24

Hahaha, time’s running, keep up the pace! Bestr luck and laodsa fun, cheers :beer:


#25

Wow, that was fast. :eek:
As for C&C, the lips look a little funny (might be kinda big).


#26

ace4016 - If you could find a picture of you’re friend that would be great :slight_smile: I’ll have to toy around with the nose a bit more, but if i can’t get it in an hour or two i’m just going to move on and come back to it later :slight_smile:

erilaz - haha thanks, i’m trying to move as quick as i can handle for a few reasons. 1. I lost interest in things quickly 2. I’ve never made 4 full characters in 2 months.

Kid Mesh - haha thanks kidmesh, maybe i should have thought over my idea longer, i guess i’m just impulsive :slight_smile:

the1st_angel - haha, i’ll try and keep this pace until i’m finished!

ArtisticVisions - Thanks for the critique, I’ll tone down the lips a little I think. :slight_smile:

Thanks all for commenting! You make me want to complete stuff even faster!

Shaykai


#27

Wow, this is leaping ahead! If I was doing a 3D model, I’d still be pulling me first vert! Good luck Shaykai!


#28

Nice start so far. poly flow is good too. Keep it up.


#29

PoshSpice - Thanks posh! Pushing polys at work, and pushing polys at home is going to have me burnt out by the time this contest is done! I do however feel blessed that i’m able to do what i Love 24/7.

cg219 - Thanks, there are still a few polyflow errors that i’m going to try and clean up, but i’m pretty happy with the base mesh :slight_smile:

Shaykai

[edit] Well guys I went hunting for more references and I found a couple that are damn near perfect. I will post an update tomorrow morning.


#30

Look forward to the update :slight_smile:


#31

nice start man… im still in the concept stage… fussing over my bad drawing… haha

will be watching :slight_smile:


#32

Good Luck buddy…

Cheerz

Tom

PS: Thanks for popping in to my thread. BTW, the avatar is my girlfriend and me:twisted:


#33

Well I didn’t get as much done tonight as I would have hoped. It turns out I’ve never modeled a female before!! I didn’t realize this fact until I started modeling the breasts. As for the breasts i’m trying to keep them kinda small, i think it fits the character more, but feel free to critique the hell out of them anyway since I think its harder to get smaller breasts looking right compared to larger ones. :slight_smile:

I took everyones tips on the head and i think it looks a lot better now. I made the lips smaller horizontally and they are how I pictured them in my head. I guess when everyone said “Make them smaller” i was only thinking about how tall they were not how wide they were.

The head also isn’t as tall as before, and i tweaked the ears by making them slightly larger and with less sharp edges. Oh yeah, how does everyone like the nose now? I forgot to include a profile shot, but i think you can get the gist of it from the frontal view. I think it looks very ‘posh’ now. Then again ive been staring at it for a few hours so i can’t really trust my own judgement :slight_smile:

I started messing with the hair and I stopped after 15 minutes because I think i’m going to do the technique where you just texture planes instead of going the ‘fur’ route. The only problem is i haven’t done this before, so i don’t know if i should just try and learn maya hair, or try and learn the plane technique. Anyone have some suggestions? Links to tutorials perhaps?

Let the critiques roll!

[edit]

After not having looked at my model for about half hour, and now looking at this picture, I think the breasts maybe need to be slightly larger. We’ll see. I actually think its the torso that is making them look off. I haven’t really messed with stomach yet, but hopefully by the time i’m done it, it will look better. I think my whole body has a squared off look, I need to make it more round i guess. haha, anyway, let the critiques fly!!! I really want to improve this and the only way to do that is with awesome critiques like you guys have been giving me! Keep it up!


#34

Good start, Ben :thumbsup: As for the boobies (good choice of size incidently, applause) I think they would sit better if you dropped them downwards a few notches… although small, it’s still a rather soft construction that would look better with some down-drag (more of an aestethic consideration rather than a purely realistic one) Overall on the body, watch your curves and roundness: you want smooth soft slopes and arcs all over the place.

EDIT

Found a “boob reference” here, a real classic, might be useful -> http://www.yestheyrefake.net/images/venus_bouguereau.jpg


#35

As for critques:

  1. the point of the nose could be a bit rounder/not so pointy.
  2. the area where the jaws connect to the head look kinda odd for some reason.
  3. the torso could be smaller.

Cheers. :thumbsup:


#36

from the side (or as far as i can tell) she looks very angry… and I think her forhead might be too flat.

The nose I dont know if i like so much… ya i think its a bit pointy…

Anyways thats all from me for now, keep up the good work man!


#37

Nice work so far.
How do i include my link in my signature?
Cheers!!


#38

JamesMK - I think you are right about the boobs, i’ll drop them a few notches like you suggested. Thx for the reference, incidently i didn’t use a reference while i was making them, i just went from memory so i’m not suprised they are off. I’ll make everything more curvy too :slight_smile:

ArtisticVisions -
I’ll work on that nose, and i’ll go over my referneces for the jaw/neck area. It doesn’t look weird to me though, is there something specific that doesn’t look right about the jaw/neck area? My references might help solve that problem, I’ll tweak it regardless :slight_smile: Oh yeah, i’ll definitely work on the torso too!

Geta-Ve
- You are right about her looking kind of angry from the side, I’ll tone down the brow a bit. I’ll tweak the nose to make it less pointy :slight_smile:

abz -
Thanks for the compliment! You can add a link to your thread by copying the thread URL, then going to your User Control Panel and clicking on the signature button. Then wright something like “My Master & Servant Challenge entry!” then select it, click the button near the top right below the smiley face that looks like a little world with a chain next to it, and then it will ask you for the URL of your thread, then just paste the text you have copied. Wala! That should work :slight_smile: PM me if you have any problems.

Thanks everyone for all the great critiques!!! They have really helped me out! There probably won’t be another update until this weekend, but it should be a big one when i do update (hopefully she will be full modeled!).

Thanks again!

Shaykai


#39

So far so good, Females used to give me the flux modeling wise until I learned how to model using splines (female models love splines :twisted: ). But I model everything else box modeling style.

Your getting there though, its still early. There is one thing, the space between the nose and the eyes seems like they could be a little closer together which overall would mean shortening it up between both th eyes, nose and mouth. That might make her look a little younger though :shrug:

But hey…experiment away.


#40

great progress so far, see ya keep it up mate :slight_smile:

ok, here a little list i’d work out, but thats jsut my own personal taste. :slight_smile:

Head: Alloverproportions are looking good. forehead, browbow area, could use a bit more volume in that “pit”, so the angy effect should disappear. the strong extending browbows are a male atribute, females have a softer curvature there.

Eyes: shape is very nice. i’d enlarge then 5-10% or bring them a slight bit closer together. eyes separationdistance more or less is an eyewith, but its not urgently nessesary. Nose cheek transition: i’s moove out that area on the side of the nose, you have a musclegroup there wich stars upon the nosewing and subsurrounds the eyearea. so just follow that flow :slight_smile:

ears: sideviw looks good. the frontal view placement could be a bit more rotated downwards (lower area moved in zdirection local towards the head, short inwards)

Collarbones look a bit "stringy, could use a bit more local with (just select ring-edges and scale a bit)

chest: looks fine for me. base volume fits to her type of face. I agree with James about the height of the breast positioning. a reference angle for the positioning, nipples from topview are having something around 90 degrees between of them. jsut the direction. on mall breasts, could be a bit less.

hope the one or the other point helps you, keep it up, and rock em all!!!:wip: :beer: :buttrock: