Now I see why he has no ears :twisted:
Nice details on helm :buttrock:
Master and Servant 3D Entry: Arnas Gaudutis
More detailed sketch of my scene, I’m not sure what decidion I’ll make on the environment, or I’ll make some architectural + nature environment, or just architectural environment… or just nature…
Continuing on helmet… I’ve picked a lion sign on helmet, couse it represents strength, power and ofcourse master position…king…
Started modeling females… first head model WIP, I picked as a reference Angelinas pics for basic shapes and proportions, I didnt want it to look very similar to real photo, so I added my own shapes… when its in modeling stage it looks horrible, but with hair and textures I hope she will become real beauty-nymph 
Almost finished modeling woman body… now I gonna work on rigging and posing then accessories and clothing. Btw I need to solve hair question… Ill see what Ill get…
Comes up pretty nice. Yeap, You said it, the face dowsnt look that great untill the head has no hair, so come on, show some hair :bounce:
Trying to unwrap and later paint textures in PS, I got some difficulties on making whole body flat (arms, and legs) but it didnt work out ;/ I hope ill find the way…
There are some shots of hair with textures applyed to body mesh, still alot mess, rigging gonna be pretty complex … need to play more on hair modeling, couse there will be 3 hairy chracters :), and as usualy I get enormous render times
dont know maybe brasil r/s with hairFX works so slow… Ill still need to find solution…
Wow,
very nice work…
I liked so much
the texturing of
hair! Congrats…
looking you…
cyaa!
Had alot troubles unwraping man’s body
I wanted to map each part of a body with unique tex, but unwraping went bad with overlaping and other errors… still cant normaly map mesh. Continuing on…
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