just a small update. i changed the position of the chracters a little bit and was focusing on the priest mostly trying to figure out how to paint clothes. i also decided he should have a belly.
Master and Servant 2D Entry: Marcin Ciecierski
lordpelo, NOOB!, grafik, THE Wizard, thanks for your replies! i tried to fix the leg i hope it’s better now, and yeas it looks like i’m posting to more than2/3 of my page but oh well…
did you mean the firs concept that is the one with the child? i just did’t know the way i should present it. thanks again;)
Hi
like the concept, so realistic,
think that first sketch is better needs a different angle, and like Liiga said
master is pulling your eye of the picture, if you try to see this from the left side
kind like you move camera this would make composition more dynamic,
the master would be more prominent, and I think the statue in the back was good idea
hopefully this helps 
pozdrowienia
some composition changes. Korline, thanks for your suggestions. i am going to put a statue in the back hope this angle isn’t as boring as the first one. this composition i’m the most satisfied with so far. i hope this works.
much better, you can do this from ether side does not has to be from the left
I just like left cause it’s me and your eye always wants to go the right first so its kind of trick
cause forces you to go the other way, symmetrical on the other hand is good with the closeups
but when you look at the things I mean everything even from slide distance you’ll never be at the dead center
it’s just not natural
yeah looks way better,
another thing is now characters are getting lost in whole image, so maybe if you crop this down third from the top
and a bit from the right you would’ve pretty good layout, cause you do want to focus on the characters
you don’t really have to se the whole room and the statue your mind will add this, another suggestion is fish eye lens
it’s distort the proportion but it gives strong psychological effect, the light is cool but you have to watch the source
and how affects the characters, when you out and about just squint your eyes so it’s gets all blurry, the you can see lights and shadows 
thanks for words encouragment NOOB! and Jarek. you are right about the characters. rhey are getting lost there and they are very important in this case so i enlarged them a bit. the prist’s expression is especially important. i hope it will be visible. i spent 2 days getting this composition. i know it sounds stupid but composing is difficult for me for now. but anyway we’ll see maybe i’ll make a different angle. for now i will color this one. thanks again.
Hey there, nice concept! I like the colours so far, but I think you should make it a little bit darker maybe, the interior a little bit shadowier. As it seem it is times when there was no artificial lighting, then the interior should be a tad big darker, I think you could add some torches or smth like that for additional light source. The master is very cool! I like the composition. Keep working
Good luck!
thank you Edite! i was actually thinking about making the image darker since the concept isn’t exactly happy. i need to play with colors more. and i like the idea with torches. i’ll try to fit them somwhere maybe near the statue. and i should make the statue hidden in the gloom so it doesn’t stick out like that.
thanks again!
Nice progress Marcin. Good thing you changed concepts the new one is a lot better. Have you thought about getting in a little closer with the composition. The charactes are realy small now. Maybe lower the ceiling and make the statue behind him a bit smaller…you’ll get in a lot more details then.
Hey nice progress, Marcheen! Really like the new composition. Are you still planning to animate the statue? The new priest design is much more evil…love it. Only suggestion is whether you might consider a slightly closer crop to make the scene more personal…it might make more of the interplay between the priest and his servants… his expression is so sinister it would be a shame to lose it by panning out so far. Great work, will keep watching this progress.
3dRaven, redfrog, thanks for your comments and kind words of encouragment. i know that the characters are too small now. maybe i’ll crop it later. but i’m getting too attached to the composition. i want to have some clouds, i want to have the statue, the ornaments but that propabily won’t work. or maybe i’ll add more servants… and i don’t want to animate the statue anymore. it just will be a part of the background.
anyway this is another update. i was mainly experimenting with different brushes and shapes. i am going to change the design of the columns into something “original”. these are too boring…
wow…
great work.:bounce:
realy love your paintin style.i will wiat to see more.
good luck.
Nice update. I like how the statue’s coming along. The sky outside looks a bit strange now…a little heavier than the previous version, not sure the clouds should go so low. The new column work well with the background ornaments ![]()
Keep them updates coming 
xric7, thank you so much. this is really motivating.
3dRaven, thank you. yes that sky is strange now. it is a result of my experiments with new brushes and i kind of like it like that. i’ll just add more details to it. and actually it’s not that low because i this is’n ground floor of the temple. i just have to come up with something to indicate the sense height. make a balcony maybe…
thnks again!








