MassFX + Adding Forces


#1

Is there a way to add forces to MassFX object en masse rather than object-by-object? I can’t find it, if it exists, not even using Help files and FAQs.

There are roughly 250+ objects in the scene that need to be affected by a Space Warp effect; I know it works, but it’ll take eight flavors of forever to get each object to be affected by it because I can’t seem to add the force globally, only object-by-object.


#2

Never mind, I found it.

Another case of MAX giving things very similar names and burying things in nested menus, that’s all that happened.


#3

dunno your way but on the MassFX Tools Panel, there are 4 tabs, one of them says Multi Object Editor…which makes sense.


#4

Well, to be more specific about what happened, it seems that there are two different ways in MAX to make something a MassFX body of some sort, and only one of them will act similar to an instance.