Together with the release of Mari 1.2, The Foundry has today announced a fantastic texturing contest!
We’re on the lookout for the world’s best MARI artist and we’re joining up NVidia, CG Society and 3D Artist Magazine to find them.
* An NVidia Quadro 5000 graphics card * A licence and full maintenance for MARI * A feature article about the winner in 3D Artist Magazine.
We’re supplying, Dezkin, the model shown above for you to texture and if you can put the right detail in our devil you’ll be rewarded with some very nice goodies indeed.
The artwork will be judged both on the overall composition and the resolution of the textures you create, and the best of the entries received will be examined in higher detail still.
We’ll be looking for high resolution textures (4K+) implemented into a lookdev-ready texture setup (a minimum of colour, bump and spec maps for each shader). And idiosyncratic details which make the textures more believable will get bonus points too.
You could receive brownie points for submitting animated textures, renderable scenes (Maya and 3DS Max etc.) and showcasing your work in progress on CG Talk.
The first round, starting today, will be based on screenshots sent to firstname.lastname@example.org and WIP threads on CG Talk.
Participants are encouraged to post their WIPs in this forum: