Howdy all,
I’m actually an animator by trade, but I’ve been digging into lighting/look dev a bit. I was futzing with custom fresnel’s using ramps and my animator mind screamed out ( WHY CAN’T I JUST USE CURVES INSTEAD OF THESE DAMNED RAMPS! ) I dug into a deep google search and came up with a couple good bits of info.
This guy did EXACTLY what I was looking for http://bct.me/tutorials/mini-cooper/
This does work in maya software, but when I switch to vray, the samplerInfo data seems to be completely disregarded.
http://i.imgur.com/EhaADIK.gifv
Anyone ever come across this?
