Hi everyone! i’m new on the platform and I have a question that apparently no tutorial I find can help me answer. I am working on a character for a project and I created static hair using nHair, I was wondering if there was a way I could control the hair system with Joints or some kind of deformer, so I can animate it without using simulation. Here are some pictures of what i’m trying to do:
This is the hair system I am trying to rig (the one on the head).
These are the joints I have. Before doing the hair system I had polygonal hair, and I had it skinned so it moved like I wanted.
I hope someone can help me, thank you all in advance!


