Hey guys
I have some problems here creating a realistic guitar string. The strings are already modeled but just with a smooth surface. A real guitar string are made in a spiral kind of way.
I could use some tips to accomplish that…
Anyway here is a picture of what I got of one string.
http://gyazo.com/f16b414b9ab4ae06899c431070ef78d3
So how can I make this string the best way? I have tried som things with curves and so on.
Is there a way to create a curve in the middle of the “mesh tube” ?
Thankful for any tips!