making previous keyframes static


Hi there! I just started using messiah recently, after finding out how well it work in combination with LW. I find messiah very easy for rigging, but the animation part is what confuses me a lot, specifically the keyframing bit. In the beginning I had problems with channels, and after searching the forum archive, I realized that I wasn’t the first one. But after a lot of digging on very little documentation that messiah has, I realized how the channels and everything else works. But there is still one thing that bugs the hell out of me. How to make previous keyframes static, so when I change values in the next keyframe that it doesn’t effect the previous one. Example that I’m working with: I wan’t the characters legs to be static until one moment when they quickly move.
Thanks in advance :thumbsup:


This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.