I have been trying to figure out how to make a polygon mesh from instanced Maya nParticles. I am doing this in Maya 2020. I have done a lot of searching and so far I have only been able to find old mel/python scripts that do not work in Maya 2020 or forums posts that claim that the MASH “bake instancer to objects” utility will work. I have tried to use the Mash utility on my particle instancer and each time it crashes Maya2020. Can someone point me to something that might work?
Thanks,
Making polygons from nparticle instances?
timmp
#1