hi,
i’m working on a low key 3d short as a solo project where dark area’s should remain hidden for the audience.
Now that i rendered and cut most of the film i noticed that certain software players, or HD television screens (in my case with internal player via usb) blow up the gamma quite alot so all the dark area’s become exposed thus revealing the whole scenery. This kills the mood and story completely.
I looked at the ‘YC waveform’ in premiere and saw that all dark area’s are close to the 0.3 margin what seems to be 100% black (after testing with a pure black image) but not completely. They are more like 0.33. I can’t imagine that this small percentage could have such an affect.
A friend told me that this is due the fact that they are rendered images, thus having 100% color info per pixel… so the overall image is always present even when 99% black. In other words dark area’s don’t get ‘dropped’ as pure black.
First off i dont want pure blacks, i like the little color/value differences when watched on a optimal screen/ player. How do i get the image to appear optimal on all players without losing quality?
thanks!
tested with 1920 x 1080 mp4 h264 video.
rendered in maya/3delight
sequenced & composited in adobe AE
cut in adobe premiere.
This will get played on computer/dvd/blueray/ via computer screen/ HD television/ HD projector etc…
