It took a while longer to complete but it made it just in time for the Make Something Unreal phase 3 submissions. The image above links to the UT2004 model itself, the thumbnails below to samples of the animations (DivX). It was a lot harder to get the motion right at the required speed for this one due to the very constrainted setup she has with the pistons and short hind legs, but I’m very pleased with how she moves around in game.
This is a remake of the Quake3 character which was the first project Jason and I did. Since that was an extremely fun project to work on we both wanted to do a remake with our newly aquired skills and the abilities of the suberb Unreal Engine. She’s built out of 3789 polygons, one 1024 texture, one 512 texture and 64 bones. It wasn’t meant to be the model directly following Effigy - we wanted to do something else inbetween - but time kind of restricted me from from doing another project.
I hope you guys like what we’ve done to her, as always, let me know what you think! 




