Machineflesh 3D Challenge Entry: Yu Hing Tung


#9

Just test the outlook ~


#10

Looks neat but I don’t see how the robot you have built is integrated with the dolphin?


#11

I change the idea a little bit , I wil upload a picture later .


#12

wow - that was quick modeling!


#13

i have one concern… you created a full mech warrior so you have the machine… but i don’t see it being well balanced with the flesh…

how are you going to balance out all that metal with flesh? and curious how many hours did you put in on that machine


#14

I change the style from cartoon to evil ~ enjoy .


#15

Hi Ufo,
I really like your idea about so far. Actually I am going to do a sea horse based on this idea ( animals of the sea without legs ) but with a different style ( no metal part or tech part ).
I think that you should stick with your design a little bit more ( it works really well like this !) instead of loosing you in small tech details.

i have one concern… you created a full mech warrior so you have the machine… but i don’t see it being well balanced with the flesh…

Yep ! try to define a rough 3d shape to help you defining the model.


#16

Thanks , Labuzz ~
Your idea seems very interesting , hope to see more .


#17

Very Cool shark man!! Perhaps u can emphasize the eyes abit for that little bit more evilness?? How do you do those legs by the way?? Do you plan out all the details first? or juz model them on the fly? Dun think i can ever do it like this man!
:cry:


#18

Just a question about your concept sketches for the new legs…
It’s a cartoon shader or an hand drawn ?
You’re modeling skills are very impressive.:bowdown:


#19

Thank you ~
It’s cartoon shader ~
Also I love Japanese robot animation and comics .


#20

machine parts updated ~
I add some dirty style ~


#21

extra bone protection ~
bones are placed outside ~


#22

007 gun ~


#23

reload ~


#24

bloody style ~


#25

another bloody style ~


#26

rendering with v-ray ~


#27

rendering with hdri ~


#28

3ds max & photoshop ,
like two guns in hands ~
go ,go ,go ~