Machineflesh 3D Challenge Entry: Martin Sen


#21

Same as RenZ
Whow ! excellent modeling !


#22

cerebral implant to interface with the brain. Still to optimise this model, I have some 5 sided poly’s, but it looks ok for now.


#23

added skin creases to the head for the implant (omw what a mission!)

nose piercings rule!

hmm, looks like a turkey -haha

Vers


#24

modelled the chair - still incomplete, will finalise once I’ve modelled the ocupant for it.


#25

added bones for the the arms just to get them into position.

just a test to see the overall progress.

c/c = thx


#26


#27


#28

:beer: Wow good modeling skills:thumbsup: It`s comming well keep it up


#29

:applause:
Accurate attention to details.
Great style ! Amazing piece !
Keep it up !


#30

It’s looking good so far. I especially like the ‘pinching’ of the skin on his back.


#31

thx for the crits

I’ve added a bit more detail to the lower body - shaped the ass a bit more, and fixed some problems with the legs/calves. All this probably won’t be seen in the final image.

Atm, busy working on some clothing to cover his privates.


#32

wow, very nice modelling:applause: :beer:

Mainly I love the little details on his head - look really great,man!!!
Maybe one little critic: his legs and arms have a little bit less details. Would be great if there are some veins or anything else on or under it;) …

Keep up your ´stylish stuff… :thumbsup:

cya


#33

Flesh,machine and details all in one.Nice job thus far Versiden…:thumbsup:

             it's nice to see you have worked in all aspects for the requirements already.I have always liked funky fun cockpits,your's is looking good up there on the creatures shoulders/back.......keep up the good job here..........:thumbsup: :beer:

#34

preparing the sketches for the “brain” character. Here’s the left and front views.
I want this character to very frail and old, with a heart implant which acts as a pacemaker.


#35

The mechanics is introduced excellently.
Model excellent.
The theme is opened.
Good luck in shading!!!

:thumbsup:


#36

started on “the brain”

here’s a basic progression


#37

showing the head modelling, cool way like alot of threads are doing to help learning.

I start with my left and front sketch views for references, then add a square block and go from there.


#38

will leave the top of the head for now - reserved for the implants.

modelling with the mouth +eyes open for now… will close with morphs


#39

Martin…nice effort.:thumbsup:

    Implants will be extra nice for this creation as well............Glad to hear you will be going with morphs....They are so valuable in the end.........Nice combo team you got,nice combo too of machine flesh,good balance.Keep up the nice detailing and work.here are two thumbs up for effort and execution.........:thumbsup: :thumbsup:

#40

pretty close to finalising the body
all I need to is complete the arms and hands.

Still need to work the abdomen area, the physique is based on an individual suffering from malnutrition and lack of proper diet resulting in a swollen belly but the rest of the body is really thin.

c/c thx