Very nice rendering of the eyes !!
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Hudge fan of your texturing and shaders !
Machineflesh 3D Challenge Entry: Jean Claude Fabretti
First b&w sketch.
Here is a head with artificial organs, living in an electronic incubator, like a foetus.
(sorry for the up, I just discovered the up system on my profile for the challenge
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thx for cheer :hmm:
Still working on the skin, exported my new mesh from Zbrush 2 with displace to max6.

Others things to change for next Update :
-skin’Blood transluency with b&w depth mask.
-specular and hdri effect on the eyes.
-modeling Lashes and eyebrows.
-remove blue/green reflect on the Lachrymal channel.
Crits are always welcomed :wavey:
looking real good so far. I like that you’ve taken a rather abstarct route that lets the viewer imagine what the purpose might be, instead of being a more show-and-tell type of conecpet. Can’t wiat for updates, keep it up!
Very nice sketch and very interesting story as well:beer: Keep going it’s starting to take life 
Hi Grorum,
they say that your works look great. I’m so sorry but I can’t see any of them…
…but I wish u good luck and I’ll check this hopefully for updates…
Ok, now I see all pix- and I must say: yes all the other have right - these works are really great !!!:applause:
Lookin’forward for some updates:beer:
Rock on,Grorum!
thx friends ! 
ok, here I am with an Update !
The mechanical Heart I’ve made. It’s entirely designed by me, I worked keeping an eye on the biological human heart anatomy, transforming it and adding futuristic elements to it. I want to have a true original concept with a strange side which reminds Battle Angel Alita (Gunnm) by Yukito Kishiro.
Hope you like it !
Here is the bigger rezolution for people who want to read :
Whaouw… this heart… heu… it’s really a great art… nothing more to said… great great… I like ![]()

lot of updates there !
I like a lot the technic you used for the skin surface effects, i would like to do something like that !
Little WIP render :hmm:

Shaders except eyes skin are only basic, just to make an idea of global style.
Vray render, 1 light test with some GI/caustics.
Still need to add tubes / connections / nerves, make the lighting setup, model the background and at last the mapping.
If u read this, please feel free to make some crit.








