hey mate!, i like the texture u used for the chest it give a nice alienish material sense for me … and the canister filled with that red liquid looks cool… and with this close up youre showing i can see better all details youre doing… im a fan of details so i think your work is great:thumbsup: i also like the glows… very nice update, keep on the fine work man!
Machineflesh 3D Challenge Entry: Eric Normandin
Your texturing skills are fantastic! Its good to see a character in this comp that isn’t a cybernetic human too. Very nce work.
Looking forward to the final render.
Eric…very nice texture work,I really like the tone,color pallette…it fits very well with the look and style…Looking very nice,great effort and design,you are doing some very nice work here,you could not go with a better color and tone for your creation here…:buttrock: 
To all: sorry to be late for the reply, just want to let you know that I am not dead hehe simply really busy but I got something to update very soon stay tuned cya all mates and thanks for the support
@ Tremoside Hi tremo
Thanks a lot for your nice words mate. That was a test but I think I’ll stay with the idea so maybe I’ll let it like that and just put some tweaking like on the metal part and some scratch to the tube and finish the texture on every parts, because only the chest was textured on the previous wip, so tank again Mark and cya soon.
@ harnelbe hey thanks a lot for the tutorial, that will be very usefull. I think your right I will put the alteration only on the edges. Thanks again for your support mate.
@ ob-123 thanks man yes no violence in this concept I tought that the alien explorer was a good concept to go with. Thanks for your comments.
@ Saschi0815 thanks a lot man:) I think your right the metal parts on the chest need some tweaking. Thanks for your suggestion and your nice words it push me to go further. Cya soon mate.
@ rattlesnake thanks, really happy that you like it, always a pleasure to read your comments mate. For the details I think I’ll add some more like instruments on his belt and stuff like that. Thanks again , your support is really appreciated
cya soon
@ Ionized thanks a lot for your nice words mate, yes I tough that an alien explorer was a good base to start a machine flesh caracter, really happy that you like the idea : )
@ Virtuoso thanks man, your comments make my day each time I see it
I really apreciate your support.
@ choptider thanks
@ koski666 hey thanks. Merci beaucoup pour les encouragements
@ Deadly Force Thanks dude
I switch on the face now, I think I am in the texturing mood hehe I gonna return to model de littles missing details and tweaking after the face and chest texture. Gonna look at all your new updates soon, but now I have to run so Cya very soon mates.
Hey Eric nice works with the wrinkles. Texing is really match with the figure’s face. KEEP IT UP!
yeeeaahh…me thinks u got a cool work here…love the detail on abdomen area of your character…nice wrinkles…also…i would throw away only that S - shaped vein in forehead…just becuase it looks too smoothed shape… nothing more…but hey man …u got a nice of work on your hard disk:thumbsup:
wow! this one is awesome!.. amazing textures mate! nice work on the bump map and specular! love the spekles on the head very artistic work! you rule man!
i have no crits now:bowdown:
Nice Eric,I have been having a lot of fun following your creation of this elegant and noble,but fierce creation.Textures fit well,and I like the fine line wrinkle work too,not too over-done for purpose sake,but done with a nice suttle touch,not overdone just because you can,…Nice again Eric…:buttrock: 
great texturing on the head man, its very subtle and detailed.
I really like especially the emotion that you have conveyed in the face. It looks completely unhuman yet has a prescence and individuality about it. There is also that quiet malevolence there which people usually associate with ‘greys’
Though I think the eye shader needs some more work perhaps?
Very good work, shaping up to be a great entry.
Great job Norman !
Didn’t know you were that good at modeling organic things ! …
Tu nous avais caché ca …
Keep up the good work ! :surprised
LordMidas
@ Tremoside Thanks a lot mate! yes I think I’ll stay with that texture and I’ll put the same on arms and legs.
@ DimitrisLiatsos thanks for your kind words Dimitris, yes I think your right. I’ll remove that S shape. Thanks again mate see you soon.
@ rattlesnake Thanks man that’s a real honor :bowdown:
@ Deadly Force thank for the support mate
@ Virtuoso Really happy to read those words mate 
@ Lemog Thanks for your coments mate, I am not sure if it’s a “he” or a “she” heheh because they are really in thecnological advance so, maybe baby don’t grow up in a mother, but in laboratory with DNA so I think that specicies don’t really have gender they are all really close to each others in the apperance. well I hope that make sens hehe thank again and see you soon mate.
@ Ionized Thank you so much Gary. Yes the eye shader need some more tweaking, now it’s just a default material I’ll do something about that soon thanks again for your coments mate.
@ LordMidas Merci mec. Ouais ca fait différent des buildings… la c’est surtout des personages que je fait mais j’ai jamais vraiment arrêter d’en faire depuis Cyclone. 
Thank you all for your support mates have a nice day.
An other update of the face, sharpen bump map, specular map and some tweaking of the texture. Let me know what you think mates. Comments are always welcome. Cya
:bounce: Me thinks he is great …u do very nice work…i like this sharpen mump map and the results u got…u are giving me many ideas for future projects…
:bounce:



