Machineflesh 3D Challenge Entry: Clint Hannaford


#41

Well, a little more progress made, I have made a start on the pants and shoes. Details are coming for all the clothing, I’m just sort of “blocking it all out” to make sure I have the proportions correct before I go in and add wrinkles etc etc.

Does the height look right to everyone? I have made him about 7 and a half heads high.

Now onto making the clothes look like clothes, adding hair and eyebrows, and the hands… Not to mention the monkey!


#42

Saschi0815: Thanks mate. Loving your entries progress by the way.

I cannot imagine even attempting to animate all of those gears… i’m still learning this whole modelling, texturing and lighting thing, let alone animation tricks of the trade. I’m very eager to learn as much as I can though…

Tremoside: Thanks, and yeah, details coming as I learn tricks from the masters… heh. I have bookmarked plenty of threads on cgtalk with examples of fine clothing work.


#43

you’re right man, proportions for first:thumbsup:

see ya!


#44

yes, you’re right. Animation is a capitel for itself. I don’t know how long u are learned for, but it’s my honest opinion that your stuff looks really great and u can really be proud of your progress:bowdown:
I’m lookin forward to see your clothes. I do the same yet, and it’s not easy, but I think u will made them such your mechanic parts.:thumbsup:

Maybe one suggestion: don’t use black as background, it’s hard to see your whole modell. Perhaps use a gradient ramp of two colors like black and white…

Keep up this way,mate!!!:wavey:


#45

Saschi0815:
Thankyou for those kind words.

I haven’t been learning long. The university course I did a few years ago had a semester of basic 3D modelling in which we created a lego man and some other basic sort of things and a small/simple animation.

I was hoping it would have been a bit more in depth, and was a bit disappointed as I basically chose the course as it was the only one at the time that offered “3D animation” as a subject. The course was more of a computer science course, but with visual design thrown in for good measure.

I ended up becoming a web developer/interactive author in the end…

Since then I have only recently got back into it as it’s an area I’d really like to move into, so I have just been reading lots of tutorials on modeling things, and have made a 3D version of myself (my avatar on the left), and a few other bits and pieces.

Hopefully one day I’ll be able to do it full time, instead of in my own time.


#46

Hi Pleribus,

sorry for my late reply - I had to work- you know the f… deadlines… Now I have a little sparetime to reply some in some (the important:p :wink: ) threads.

In my study (mediadesign) 2 years ago I learned in 4 weeks some stuff of 3DSMax 3.1, and I thought this could be a great hobby…
So one year ago I bought a license and started to learn as u do…btw I’m still a newbie, but the basics are in my head and I can work in my agency with these skills.( but still i do layouting brochures, websites etc…)

…and yes, I believe u are able to work in this branche, 'cause it’s not the technical aspect in mastering the programm- it’s the artistic way to show people things.

Keep it up, mate. Believe in u and u will get it…:thumbsup: :beer:


#47

Well, looks like I’m not going to be able to finish my entry as I had hoped… which is a real shame. I was so into this challenge. Unfortunately (well, depending on how you look at it) I’ve had some work fall in my lap which is too good to turn down, so, I’m going to have to leave it at this for the time being. Maybe I can finish it off over the following few months for something to do…

Have learnt so much in just attempting to complete my entry, that I don’t feel so terrible about abandoning it at this point.

Hopefully I’ll have the chance to post a completed image further down the track.

Looking forward to everyones final entry… there are so many fantastic entries that I don’t envy the judges position…


#48

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